Scratch Race.
Definition: A straightforward mass-start race where all riders start together at the exact same time.
How it works: Cyclists complete a set distance or number of laps, and the first person across the finish line wins.
Strategy: Riders use teamwork, breakaways, and drafting to save energy, usually ending in a fast group sprint.
Graded Scratch Race.
Definition: A scratch race where riders are separated into different groups—called grades—based on their speed and skill level.
How it works: Grade A or Division 1 is the fastest group, followed by Grade B, Grade C, and so on. Every rider within a specific grade starts at the same time.
Strategy: The first rider to cross the line in their specific grade wins that grade, ensuring fair competition among people of similar fitness.
Handicap Race.
Definition: A race where cyclists are placed into ability groups, but different groups start at different timed intervals.
How it works: Slower riders (the "limit" group) start first. Faster riders (the "scratch" group) start later with a time penalty or disadvantage.
Strategy: The groups work together to catch the riders ahead of them, while the front groups try to stay away. If the handicapper does a good job, all groups should theoretically merge or sprint for the win near the very end of the course.
Age Scratch Race.
Definition: A scratch race where riders are separated into different groups based on age. This is the format used for Club Champs.
Categories:
U15
U17
U19
U23
Senior (23-34)
Masters 1 (35-44)
Masters 2 (45-54)
Masters 3 (55-64)
Masters 4 (65+)
Age in years as at 31 December in the year of competition.
Strategy: The first rider to cross the line in their age group wins that group. And gets a trophy!